Description
Apple is hiring an EDA Engineer to support and develop in-house CAD flows for analog, RF, and millimeter-wave simulation; solve transistor-level simulation issues; automate SPICE, ADE, OCEAN, and Maestro workflows; write custom scripts; verify vendor tools; debug design and tool errors; support foundry technology files; and validate circuit ERC checks. The role requires a master’s degree or foreign equivalent in a relevant engineering or computer science field, plus experience with CMOS analog SPICE simulation, EDA automation, scripting, and transistor-level circuit analysis. It is a 40-hour-per-week position in Cupertino, California, or other unanticipated locations throughout the United States, with a base-pay range of $150,400 to $225,300 per year.
