Description
Playdead is hiring an experienced ZBrush Modeller to create and sculpt high-quality architectural and organic models for a 3D open-world game. The role involves iterating on designs, integrating art-direction feedback, collaborating with designers and other artists, and supporting level design and construction. Candidates must have modeled stone, rock, or concrete, worked on at least one released 3D game, and maintain an online portfolio; experience with 3D packages and game engines is advantageous. The position is based at Playdead’s Copenhagen office, with relocation and visa support available.
