Description
Epic Games is hiring a Build Programmer for Rocket League to design, maintain, and improve build automation systems and CI/CD pipelines, monitor build health, troubleshoot failures, and support software releases. The role focuses on developer productivity, release engineering, and cross-functional collaboration with engineering, QA, production, release, and infrastructure teams. The posting highlights experience with build systems, automation scripting, version control, and cloud/Windows build environments, along with Epic's comprehensive benefits package.
